UI/UX & Product Design
User-centered design that pairs beauty with function to create products people remember and love to use.
Most product problems aren't rendering bugs — they're decisions nobody validated before code got written. Prixelo's design work starts with how people actually use software: mapping user flows, testing assumptions with real users, and only then drawing screens. That covers product and UX design for apps, web apps, and SaaS platforms, plus the brand and visual identity work — logo, type, color, and visual systems — that gives a product a voice distinct from its category's default look.
For teams past the logo-and-wireframe stage, the harder problem is consistency at scale. That's what design systems solve: components built once in Figma and documented in Storybook, shared as a single source of truth instead of being rebuilt inconsistently across a codebase. Before anything reaches engineering, high-fidelity prototypes in Figma, Framer, and Spline let stakeholders click through real interactions instead of static comps, with motion design shaping exactly how a transition should feel, not just how it should look.
This work suits founders shipping a first product, product teams retiring design debt, and engineering leads tired of translating static mockups into working interfaces. Prixelo runs usability testing with tools like Maze before a line of code is written, so decisions get validated with real users, not internal opinion. Engagements scale with need: a focused UX pass tightens a specific flow, while a full product design engagement builds out branding, prototypes, and a documented design system engineering can build against directly.
Our process
Research & UX Flows
We research real usage patterns and map user flows for your app, web app, or SaaS before any screen gets drawn, grounding every decision in how people actually work.
Visual Identity & Interface
In Figma, we design the visual system — logo, type, color — alongside the actual product interface, so brand and product read as one thing, not two.
Prototype & Systemize
High-fidelity prototypes in Figma, Framer, and Spline ship alongside a documented Storybook design system engineering can build against directly.
Validate & Handoff
We run usability tests in Maze with real users before a line of code is written, then hand engineering a validated design system ready to build.
What we offer
Product & UX Design
Research-driven flows and interfaces for apps, web apps, and SaaS
Brand & Visual Identity
Logos, type, color, and visual systems for brands that refuse to blend in
Design Systems
Reusable, documented component libraries that keep product and engineering in sync
Prototyping & Motion
High-fidelity interactive prototypes and motion design in Figma, Framer, and Spline
Usability Testing
Validate designs with real users before a line of code is written
Technologies we use
Frequently asked questions
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